Low-quality VR Cameras (including stitching/compression) This is why 1080p VR videos are seen so blurry.Ģ. For example, a regular 48in 1080p monitor at a 6-foot distance or an iPhone 6 screen at 15in distance yields 60 pixels per degree.Ī common 360º video format of 1080s has ~6 pixels per degree, which is equivalent to human eye vision of 20/200, which is terrible. VR videos need to be a HIGHER resolution than regular videos in order to appear sharpĪ normal human eye with 20/20 acuity is able to distinguish a maximum ~60 pixels in one degree of sight. In my research I found that there are at least three major reasons why most existing 360º videos appear to be in such poor quality:ġ. This leads to a long wait time and additional efforts to manage phone storage. Because of this quality issue today, most publishers recommend that users download to watch the VR videos smoothly. There are similar problems when watching VOD videos with a Gear VR or Cardboard. As I was watching, I noticed the streamed content was almost unrecognizable due to pixelation and its low resolution. So, I am posting on here as well, in case others are also interested.Įarly this year, I tried watching a live VR streaming on the Nokia OZO, which looked about 1080p resolution. It turns out many people found it helpful. Recently Metavision asked such a question on Quora - Why do all the 360 videos look so bad in terms of quality? When can we expect improvement? I think it’s important to help people fully understand the problem. One major complaint we’ve heard from the users is about the poor video quality. High-end VR headsets have been out for almost a year, but there are still many problems while experiencing virtual reality.
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